WxErlang tutorial
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| Revision as of 04:50, 12 May 2010 (edit) Dae (Talk | contribs) m ← Previous diff |
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| It starts with a simple Erlang module that runs in the shell. I walk through creating the window, adding wxwidgets, creating monitors to listen to user activity, and building a loop function that connects the window to the Erlang code. | It starts with a simple Erlang module that runs in the shell. I walk through creating the window, adding wxwidgets, creating monitors to listen to user activity, and building a loop function that connects the window to the Erlang code. | ||
| - | + | There is a commented wx_object behaviour. | |
| - | + | There are examples of using device contexts to draw graphics. | |
| + | |||
| + | Click here: http://wxerlang.dougedmunds.com to go to the site. | ||
| [[Category:HowTo]] | [[Category:HowTo]] | ||
Current revision
[edit] Author
Doug Edmunds
[edit] wxErlang Tutorial
I have written a beginner's tutorial on the wx module.
It starts with a simple Erlang module that runs in the shell. I walk through creating the window, adding wxwidgets, creating monitors to listen to user activity, and building a loop function that connects the window to the Erlang code.
There is a commented wx_object behaviour.
There are examples of using device contexts to draw graphics.
Click here: http://wxerlang.dougedmunds.com to go to the site.

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